In this article, I will show you how to install osgexporter Blender plugin and then demonstrate using osgviewer from OpenSceneGraph source bundle to load the exported osg file.
Step 1: Install Blender OpenSceneGraph Plugin
Download OSGExport zipped file and unzip it to a temporary directory. Copy and paste the python script to the python module directory.
On my Blender install on XP, my python module directory is:
C:Documents and Settingsu1Application DataBlender FoundationBlender.blenderscriptsbpymodules
Restart Blender. Then Change the main window’s type from the default 3D View to User Preference.
Click “File Paths” button.
Then find an entry box that says “Python Scripts:”. Click the
Select the directory, which is where you’ve just paste the osgexport script to.
Then click “SELECT SCRIPT PATH” button to save the path.
Then click the refresh button.
Now go to File->Export, and you should see “OpenSceneGraph”.
Step 2: Test it!
Just export your model to an osg file and then use the osgviewer from OpenSceneGraph source bundle to open it.
Or if you have added the binary directory of OpenSceneGraph to the Path variable, then
babafisa | 03-Aug-09 at 9:26 am | Permalink
Astonishing article . Will definitely copy it to my blog.Thanks
ultrasurf | 03-Aug-09 at 6:46 pm | Permalink
WoW! Thank you very much for that enlightening article
free college admission essays | 28-Sep-09 at 9:17 pm | Permalink
Thanks for the screencast. I appreciate your post. It is easier to understand. What would be your next tutorial post about?
admin | 28-Sep-09 at 11:11 pm | Permalink
Hoping to add more Blender stuff if time permits